I have a BA in Media Arts & Animation from the Art Institute of Phoenix, and I have over 10 years of experience working with 3D graphics. I am very experienced with animating, modeling, rigging, skinning, texturing and lighting. I love to experiment with all sorts of different styles of animation... from the funny-cartoony, to the serious hyper-realistic. I work well in group environments, and I prefer to be part of a team, however I am fully capable of completing projects on my own. I am very used to deadlines, and have no problem delivering on time what is expected of me. I am constantly trying to top my best efforts, I keep up-to-date on new 3D techniques, and I'm always looking for the next challenge.
I first became interested in computer graphics in high school. I have been captivated ever since. My initial passion was 3D animation, however I now consider myself a 'generalist' when it comes to 3D art. That is, I am equally passionate about all 3D aspects, and believe myself to be equally skilled in animation, modeling, rigging, skinning, texturing, and lighting.
My goals are to be in a position where I can contribute with my creativity, be part of a successful team and company, build positive alliances throughout the animation and gaming industries, to always work hard, to be successful, and to be happy.
My software strengths include:
- Maya - 3ds Max - Zbrush - Mudbox - Photoshop - Illustrator - After Effects - Premiere -
- ACID Music - Sound Forge Studio
Capable with:
- Cinema 4D - Google SketchUp - Motion Builder
For a copy of my resume, or if you have any questions/comments please contact me.
Sincerely,
Brandon McCartney
Contact Me
Click here to see a video of the main character 'The Jab' showing his bone system, rig setup, and skin deformation.
3D.McCartney_gmail.com